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Virtual Reality for Education

Virtual Reality for Education

zSpace for Education

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Introducing a suite of virtual reality applications for teaching STEM and science with zSpace zspace-software-applications.png

Real world virtual reality applications, lesson plans, and classroom activities are created by educational experts to develop 21st century skills and prepare students for STEM careers.  The curriculum engages students in deep learning through experimentation, troubleshooting, detailed dissections, and exploration.  Current content areas include:  

Physical Science  Earth and Space Science  Mathematics  Life Science  Social Science  Art and Design

 

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There are currently over two hundred and fifty (250) school districts, universities, and medical schools worldwide today that are effectively incorporating zSpace Virtual Reality Labs into their lesson plans and curriculum.  

Contact us for your zSpace STEM Lab today!  

 

Here are Ways to Learn with zSpace 

experimentation.pngExperimentation 

Experimental design, review and iteration are the foundation of our real world VR applications.  Students and teachers are able to create experiments not possible in the classroom, make changes to their design quickly, and reach a deeper level of knowledge through interaction.  Supplies are not a limitation and safety is guaranteed.  

 

 

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Exploration

Places and things typically left to the imagination become tangible with tools for exploration and a rich set of content for all sciences and some history too.  Learning experiences are immediately personal, as each student uses tools to measure, look inside, scale, and compare lifelike 3D models.  

 

 

 

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  Design

The sciences and art are brought together with VR design software allowing students to create their own 3D models and design original solutions to design challenges.  3D models can be printed and shared online and with other zSpace users, or sent to a 3D printer.

 

 

 

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Adaptable activities promote differentiation

We believe that the best learning happens when content can be personalized.  This means that we make tools for adapting our activities for your students and classroom.  The Activity Builder, Tour Builder, and Presentation Builder all invite teachers to create differentiated learning experiences. 

 

 

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 Reduce learning barriers 

Encourage your students to learn by doing.  Receive meaningful feedback from your lesson plans.  Adapt activities based on your teaching style.  Accelerated learning is supported through our software applications.  Text to speech reads aloud questions and prompts.  The kinesthetic experience of real world VR supports students who learn best through action.